I came from a background of film and multimedia and just one game old prior to joining Mobox Labs. Hence, in regards to a transition to gaming, I was looking forward to a new learning curve/experience whilst working on this game.
What I loved about Dragon Scroll was that it encompassed a ‘period’ genre. During the first meeting itself, my friend and colleague Vidhu Venkat – the Art Shaman at Mobox Labs, and I, mutually agreed that the current art style was not going to work. Based on the result of our discussions, the art style was Continue Reading»









